About This Game Officially licensed version of the new board game by award-winning designer John Yianni!Japanese legend tells of a great battle between two mighty Dragon Lord armies, locked in combat on the peaks of Mount Hotaka, competing to win the hand of the Princess Kushinada, the last and most beautiful of eight sisters. A battle so ferocious, that the villagers fearing for their lives, acquire the help of a powerful Wizard, who casts a spell over the Dragon Lords to keep them imprisoned in a circle of combat and to be freed only at the battle's end. Their struggle continues to this very day, even though the Princess and their fateful story have long passed into legend.Features: Play locally or online. Play against the Computer - AI with five difficulty levels. Includes "hot-seat"/"pass-n-play" mode for players with who want to share one mouse/keyboard or gamepad. Switch seamlessly between playing with mouse/keyboard and gamepad. Dozens of Steam Stats & Achievements. No added DRM and can run everything except the online play & Steam-specific bonuses (Steam Achievements, Steam Leaderboards, etc.), without any internet connection and/or without Steam installed. Asynchronous play - you can play even when your opponent is offline. 7aa9394dea Title: TatsuGenre: Indie, StrategyDeveloper:BlueLine GamesPublisher:BlueLine GamesRelease Date: 29 Aug, 2016 Tatsu Torrent Download [Ativador] After more than 100 hours playing this game, I owe it a review. Blueline developed this digital version of the game, but it was a board game first. I believe it came out last year (2016), and it's from the mind of John Yanni. He also designed the very very fantastic Hive. Blueline also developed the digital version of that game. I know Tatsu won't appeal to everyone, but I really dig it. It's my come home from work, turn on some music\/podcasts, and relax game. As much as I love Hive and other abstract strategy games, they can be very stress inducing at times. Tatsu certainly rewards strategy and skill, but it's much more chill for me. The first thing to know about this game is that it's kind of like Backgammon. Rolling the dice and moving the pieces works the same way (except there is a limit of two pieces per space), and the opponents are moving in opposite directions. Tatsu has some very clever twists that make it feel unique and modern, but also like something I'll be playing with my grandchildren years from now. There are two ways to win the game: eliminate all of one of your opponent's color or get all of their pieces out of play. Your pieces or *dragons will continue to go around and around the board; they don't leave play like in Backgammon. There are three color dragons, and they each do something different. The green pieces trap your opponents piece underneath (they can free it by using only the lower of the two values rolled), blue pieces wash your opponent\u2019s pieces out of play, and the red pieces eliminate your opponent\u2019s pieces from the game. To bring a new piece into play, simply end your movement on a green, blue or red space and the matching color piece will enter the ready mat. It can be brought into the game on a 1, 2 or 3. There are a few other itty bitty rules, but that's really all there is to it. You can learn everything you need to know in just a minute or two. The AI isn't that tough (I've won 68% of my games against the hardest AI), but I enjoy playing against it. It tends to make suboptimal moves now and then, and there's a certain tactic that it doesn't seem to know how to handle. When I've created games to play asynchronously, someone always joins. There have been a few bugs here and there, but the developer has been pretty good about updating the game and responding to feedback from the players. The game looks just like it's physical counterpart although I kind of wish it was 3D like Hive is. *The theme of the game is about dragons and a Japanese legend. I like the dragon patterns on the pieces and "Tatsu" is a pretty cool name, but it has about as much theme as Backgammon. I'm perfectly OK with that; I just thought it was worth mentioning. OK so if you like Backgammon, definitely give this a try. If you discovered it because you're a fan of Hive or maybe checking out digital versions of board games, this is a very approachable abstract-strategy game that has some real depth but can be played on a chill level because the luck of the dice kind of takes the edge off compared to something like Hive or Chess. But make no mistake, just like in Backgammon, the more skilled player will win most of the time.. If you like backgammon look no further. Very nice concept for a board game.Thinking to buy a physical version as well. The only problem is that the AI is way too easy even on hardest level. High difficulty level should be more about optimal play than hostile rng. But it is a casual game with endless replayability and serious depth. At the moment the players database is small -though you can always find easily an opponent- but this is a quality classic board game that will eventually be recognised. It is relaxing to play and it takes same approach as backgammon: One should play lots of games and with better players than him\/her self in order to become better.. Tatsu is good. Single-player gets a bit dull after a few games but multiplayer is more what it's about. I am not a big fan of boardgames, but this game worths every cents it charges. Ok, gotta admit it: I am writing this now cuz when I wrote on the forum yesterday about a bug after new patch, and the developer fixed it in no time. Now now, my support ain't that cheap since the game itself is fun. I am not going into detail about the gameplay. It's simple and easy, yet with lot of depth. One thing you need to know, it's RNG. Many time I set up the perfect formation only to be abbandoned & forsaken by the Dice God. Currently, the multi-player part is a bleak. If you are reading this, Tatsu wants you.. The guys at BlueLine games have done an amazing job with my new game Tatsu (I'm the designer of the board game). The graphics are wonderful, the animated dragon stones look fantastic and the AI is now quite aggressive on the hardest level, it's beaten me 5 times in the last 12 games I played with it. That is really good, considering I beat it 64 times in a row before it was updated. Really looking forward to seeing the community grow with this game, as it has with my other game Hive. The physical board game is going to launch in the USA in about a week, so I'm really pleased to see that BlueLine games have managed to release the Steam version in time for that. A lot of hours, hard work and love has gone into this version, you can really see that when you play the game. Well done guys. John Yianni. basically a board game, similar to backgammon.. The stuff that needs to be covered:The controls are good (obviously), it's point and click.The visuals are pretty, easy on the eyes. I like the theme. The "roll" box looks a tad out of place as just a green box, perhaps a little bit of style on that and the dice, but not a complaint just a suggestion.The music is good, decent variety.The game itself:I'd never heard of this boardgame but it looked pretty fun, so I got this. The "how to play" tells you what you need to know; how to move, what does what, how to win (or lose :P), and it all became clear after a game or two.Pass and play works fine, haven't tried online multiplayer but I suspect there's a small community at the moment (whatever could tell you that, oh single english review?)The AI is, from what I can tell, good. I played against the easy AI and lost twice then started beating it and noticing where it could've done better moves and moved on up the chain. You pick this game up pretty quick. I like the probabilistic element, some may not; the dice can screw you or give you the win, you have to play risk management but that's any dice game. I still, however, despite the dice felt ultimately skill is in control of how the game plays out. A few times I completely missed a really good move. As they say, easy to learn, hard to master. It doesn't take too long to play a game, certainly well under half an hour.If you're a fan of different sorts of boardgames, I'd go ahead and give this a shot. It's a tad like backgammon, but it's got a better theme and has more elements to the gameplay, not as dice-dependent. The dragon theme is nice although I personally would make the dice and some of the other elements fit said theme a tad (the board itself and pieces all have an excellent easy on the eyes look though), the visuals feel ever so mildly miicrosoft ships-with-windows-y, but it is early access after all and I would rather they improve the AI (not that it needs it from what I can tell, but the AI can *always* be improved) or something than a silly little thing like that. Oh one suggestion would be to add a way to undo what you did with your first dice or undo your move or something, I frequently made a rash decision with my first dice and then saw a much better move. I could, alternatively, just learn to take my time so perhaps I shouldn't have that button :PSo yeah, go ahead and try it out. If the only (ever so mild) complaint I have is a knitpicky one about some visuals, that's a good thing. A fun boardgame to add to my list to pass and play with friends for something different or relax with for an hour or so.
Tatsu Torrent Download [Ativador]
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